Blender, Unreal Engine, Davinci Resolve
Kinetic Rush was a 3D montage challenge hosted by pwnisher on YouTube, and I've participated in this challenge. This challenge focuses on 5 second renders of parkour motions and my render tells the story of a crow-plague themed skeleton inside a post apocalyptic environment. 
I used some 3D Scans for this scene and I used blender for managing most of my 3D work, Unreal Engine for rendering and post processing and finally Davinci Resolve for color correcting.
You can see a breakdown of the process in the video above.

You may also like

Back to Top